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Official FF6: Beyond Chaos thread (randomizer)

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Hi again everyone. I'm here to present a Beyond Chaos spinoff project. Remember the final dungeon in Beyond Chaos? Remember how long and aggressively obnoxious it was? Wouldn't it be great if the whole game was just one really long, aggressively obnoxious dungeon? Me too!

Presenting... Final Fantasy VI: Beyond Chaos: Ancient Cave! When you select a new game in FF6BCAC, you start with level 1 characters at the top of Kefka's Tower and jump straight into the action. Cut out those thrilling, skillfully dramatic cutscenes! Cut out all of that lovable character interaction! Cut out a compelling story about the pointlessness of war and postwar Japan's struggle to reconcile its cherished traditions and its animist beliefs with rapid modernization and western cultural hegemony! No one wants it! Just give us a ton of random encounters!

FF6BCAC has two modes, "ancientcave" and "speedcave". The "speedcave" mode is designed to be completed in one sitting, after about 3-4 hours, and you start with enough characters to make three full parties. The "ancientcave" mode is crazy long and you only start with a handful of characters, so you gotta find your friends in the dungeon itself. In both modes you will find espers and precious loot scattered throughout the dungeon, as well as inns and various kinds of shops.

But there's more! Let's say that you're a glutturn for punishment. Well, good news! FF6BCAC is compatible with all of the randomization mods usable in a standard FF6BC randomization! Want to explore the cave with nonsensical, garishly colored characters? Hideously difficult, garishly colored enemies? Garishly colored, garishly colored environments? You have the capability. That's on you.

Anyone still reading this? FF6 Beyond Chaos Ancient Cave, available in version 56, now!
https://github.com/abyssonym/beyondchaos




https://github.com/abyssonym/beyondchaos
Beyond Chaos is a full-game randomizer for FF6.
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RE: Official FF6: Beyond Chaos thread (randomizer) - by abyssonym - 05-28-2015, 01:55 PM

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