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FFVI Project: Meltdown
09-24-2014, 12:30 PM
I haven't specified how to improve the stamina, i'll throw a random example... imagine that high stamina lowers poison/seizure damage while low stamina increases it... the opposite with regen.
Now break the 255 poison/seizure/regen cap and set it to 1275... how 'bout that?
Say with 100 stamina you'll regain 1000 hp each time;
or with 20 stamina poison will deal 1000 -> 2000 -> 4000 -> death...
just an example.
Now break the 255 poison/seizure/regen cap and set it to 1275... how 'bout that?
Say with 100 stamina you'll regain 1000 hp each time;
or with 20 stamina poison will deal 1000 -> 2000 -> 4000 -> death...
just an example.
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