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Titan Extreme
07-21-2014, 08:43 AM
Just a heads up on the official AI Upgrade patch to be released later:
After spending some time taking opinions and talking to some people, I am going to be adding some additional features, which will push back the release of the hack a little, but there will hopefully be a couple big advancements... For example; being able to replace a monster in battle with another monster or another sprite without affecting HP (without having to call a new formation)... which should make having a boss change forms look more natural and make cool visual cues for attacks while, at the same time, allowing you to change things like attack and defensive stats mid-battle. It'll likely be a doosie to code and test tho.
After spending some time taking opinions and talking to some people, I am going to be adding some additional features, which will push back the release of the hack a little, but there will hopefully be a couple big advancements... For example; being able to replace a monster in battle with another monster or another sprite without affecting HP (without having to call a new formation)... which should make having a boss change forms look more natural and make cool visual cues for attacks while, at the same time, allowing you to change things like attack and defensive stats mid-battle. It'll likely be a doosie to code and test tho.
Let's Hack FF6 Stream: https://www.twitch.tv/b_run_
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330
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