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Day/Night cycles in FF6
03-22-2015, 01:02 PM
Oh man, this is pretty awesome! This ASM code seems a lot cleaner than what I did with my event editing thanks to the issues with the timer causing an NPC to turn straight up for some reason. I also noticed later that I had problems sometimes with stepping over event/exit tiles, which could cause some pretty bad problems as well.
I think that throwing this into hacks would be pretty great on its own.
I think that throwing this into hacks would be pretty great on its own.
Moogles FTW
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