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Umaro's Dash, Relics & Unequipping All

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If you don't hear the sound effect it means the game doesn't read the code after the jump; in fact it reads code elsewhere probably. No need to try to modify the code in bank E6 because it is not read.

I vaguely remember Gi Nattak saying event code can't be placed somewhere in the ROM, it might be Bank E... We would need to confirm with him. What I'm 100% sure is that event code works in bank F (expand your ROM for that) and bank CA to CC (you have space in bank CC toward the end, however part of it is overwritten by FF3usME when you save with the program).

And if it was a miscalculation in the jump, the game would crash or freeze. Clearly E6 - CA = 1C, you can try with a calculator. I'm really puzzled.O.o
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Messages In This Thread
Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-25-2013, 10:12 AM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-25-2013, 02:14 PM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-25-2013, 06:18 PM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-25-2013, 07:05 PM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-25-2013, 08:34 PM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-25-2013, 10:00 PM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-25-2013, 11:31 PM
RE: Umaro's Dash, Relics & Unequipping All - by madsiur - 11-26-2013, 12:00 AM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-26-2013, 12:26 AM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-26-2013, 07:48 PM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-27-2013, 12:16 AM
RE: Umaro's Dash, Relics & Unequipping All - by aatc85 - 11-27-2013, 01:56 AM

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