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Umaro's Dash, Relics & Unequipping All
11-25-2013, 09:28 PM
Command AD shows the world tearing apart:
You probably missing a byte before your AD so the game is reading the AD a a command byte and not a parameter. That or something before is off, leading to what I just explained anyway. I think the jumping parameters I gave a right, because otherwise the game would have crashed (with no end of the world cutscene).
As for the bank numbers, offset 000000 is C0/0000. you just add to C0 which is 0.
Offset 100000 is D0/0000
Offset 200000 is E0/0000.
Code:
AD : 1 : Show cutscene with world tearing apart.
You probably missing a byte before your AD so the game is reading the AD a a command byte and not a parameter. That or something before is off, leading to what I just explained anyway. I think the jumping parameters I gave a right, because otherwise the game would have crashed (with no end of the world cutscene).
As for the bank numbers, offset 000000 is C0/0000. you just add to C0 which is 0.
Offset 100000 is D0/0000
Offset 200000 is E0/0000.
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