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The 15th Man Project: ASM Thread
09-09-2013, 10:16 AM
So real life and my hack are taking up most of my hacking time. Eggers, do you think youd still be interested in finishing the OAM expansion for me? I have a couple ideas as to how to implement the code, but feel free to do things your way as you have already proven yourself quite capable. I'm willing to help out with logic and ideas and any bit of code you might need, but if you could head it up I'd be grateful. Also, If you need help with testing I can do that for you as well.
We don't NEED to be able to handle full expansion, we only need one full slot for Iris and Iris' fanfare pose, but if its easier to work the code around full expansion, you can do that as well. I am planning on dropping her in as sprite ID $7A which is the first definitely unused slot. We will likely be able to use a lot of other ones, but this is the first one that doesn't look like it ever gets called by either map data or event code.
We don't NEED to be able to handle full expansion, we only need one full slot for Iris and Iris' fanfare pose, but if its easier to work the code around full expansion, you can do that as well. I am planning on dropping her in as sprite ID $7A which is the first definitely unused slot. We will likely be able to use a lot of other ones, but this is the first one that doesn't look like it ever gets called by either map data or event code.
Let's Hack FF6 Stream: https://www.twitch.tv/b_run_
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330
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