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Final Fantasy VI Advance Editor
Few new tidbits of info... while I was trying to find the offsets for Strago's starting Lores:
I bet you've already fixed this, but in the Spell Editor, Spell #85, labeled as Joker's Death is actually Cyan's first skill Fang. The 7 blanks to follow (though spell #92) are the remainder of his skill set in order.
More importantly, I actually found real info in the ROM:
the incremental increase for HP and MP per each of the 98 levels ups (the +X amount per level up):
HP is at 62EC28-62EC89, 98 locations
MP is at 62AA54-62AA5B, 98 locations
Both are listed from lowest to highest, so first is the level up from level 1 to 2 and then the next address is the level up from 2 to 3, etc.
I wasn't able to locate the Experience Chart or find Strago's starting Lore offsets. Did the experience needed per level up change from the SNES version (MP gained did)? Because I couldn't find an alternative FF6A chart for this.
I was able to find out that the default hex for Strago's starting Lore is 88 00 01, but that is a string in the ROM that shows up several times, so I guess it will need to be figured out by trial and error. How this works in case you didn't know and had the time to play around.....The first 8 of the 88 represents Strago knowing Aqua Breath (4th spell in the list) upon joining and not knowing Doom, Roulette or Tsunami (the other 1st-3rd spells in his list). So a NNNY = 0001. Flip it around 1000 and convert Binary to Hex = 8. The following 5 digits work the same going down Strago's Lore list.
I bet you've already fixed this, but in the Spell Editor, Spell #85, labeled as Joker's Death is actually Cyan's first skill Fang. The 7 blanks to follow (though spell #92) are the remainder of his skill set in order.
More importantly, I actually found real info in the ROM:
the incremental increase for HP and MP per each of the 98 levels ups (the +X amount per level up):
HP is at 62EC28-62EC89, 98 locations
MP is at 62AA54-62AA5B, 98 locations
Both are listed from lowest to highest, so first is the level up from level 1 to 2 and then the next address is the level up from 2 to 3, etc.
I wasn't able to locate the Experience Chart or find Strago's starting Lore offsets. Did the experience needed per level up change from the SNES version (MP gained did)? Because I couldn't find an alternative FF6A chart for this.
I was able to find out that the default hex for Strago's starting Lore is 88 00 01, but that is a string in the ROM that shows up several times, so I guess it will need to be figured out by trial and error. How this works in case you didn't know and had the time to play around.....The first 8 of the 88 represents Strago knowing Aqua Breath (4th spell in the list) upon joining and not knowing Doom, Roulette or Tsunami (the other 1st-3rd spells in his list). So a NNNY = 0001. Flip it around 1000 and convert Binary to Hex = 8. The following 5 digits work the same going down Strago's Lore list.
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