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FF6 Tactics
08-17-2012, 12:11 PM
I was reviewing what to be done and here what the main campaign would look like.
Note that, the letters (A,B,C) next to the scenario number mean that the party is forced to do the scenario in that order, with the same party as the scenario before. A number mean that the player can choose between two scenario. For example, at scenario number 5, you can choose between, 5.1A, 5.2A or 5.3A which are Sabin/Locke/Terra story after the the fight with Ultros on the raft. But if you choose, 5.1A (Sabin), you must then do 5.1B and 5.1C.
Which makes 60 fight, which is respectable.
And here, the sprite/portrait of the characters i would need to complete my game.
(Thx to this site, some of them already have been done, and has been marked as Database)
Once this is done, there could easily be a Kefka Campaign where the main party could be Kefka, Vargas, Ultros, Chupon, Siegfried....
Also, i thought i could make each tech have its own level ( Max level 10)
so you could end up being able to control Mog Dance or Relm Sketch would get stronger and faster.
For example:
However, the only character i dont know how to implement is Cyan. I dont want a "Charging" like in FFT where your character just sit where he is and wait for his tech to charge. ( Who has ever used FFT Archer Charge +20 ?, its just silly). My first thought was to give all his Swdtech a cooldown, but its far from a perfect solution. It would mostly means that all his high-level swdtech can only be used once per fight.
Here are other random stuff im searching for
- Elemental Symbols, im guessing these would be easy to screenshot them, but if someone has them ripped... (Edit: Found them 5min after i made this post.... )
- Setzer Slot machine
- and, of course, plenty of battle animation...
So, again, if you have any ideas/commentary/gameplay feedback, feel free to share it!
Note that, the letters (A,B,C) next to the scenario number mean that the party is forced to do the scenario in that order, with the same party as the scenario before. A number mean that the player can choose between two scenario. For example, at scenario number 5, you can choose between, 5.1A, 5.2A or 5.3A which are Sabin/Locke/Terra story after the the fight with Ultros on the raft. But if you choose, 5.1A (Sabin), you must then do 5.1B and 5.1C.
Code:
1.0Moogle Rumble
Locke + Moogles
Terra and Edgar Join
2.0 Kefka Attack
Terra/Locke/Edgar
3.0Vergas Treason
Sabin Join
Terra/Edgar/Locke/Sabin
4.0Hot Soup : Ultros
Terra/Banon/Sabin/Edgar
5.1A Cyan Revenge : Imperial Camp
Cyan and Shadow Join
Cyan/Shadow/Sabin
5.1B Phantom Train
Cyan/Shadow/Sabin
5.1C Serpent Trench?
Gau Join
Cyan/Gau/Sabin
5.2A South Figaro?
Celes Join
Locke/Celes
5.2BTunnlArmor
Locke/Celes
5.3Narshe Cavern
Banon/Edgar/Terra
6.0A The Empire Attack
All/Choose
6.0B Kefka
All/Choose
7.0 Search for Terra: Zozo
All/Choose except Terra
8.0 Opera Scene ?
Locke + 2 Other Except Celes and Terra
Setzer Join
9.0A Magitech Factory Infiltration
All/Choose except Terra
9.0B Shiva and Ifrit
All/Choose except Terra
9.0C Kart Ride
All/Choose except Terra
10.0A Cave to the sealed gate
Terra + 3 Other
10.0B Kefka Traps
3 Other character from 10.0A
11.0 Esper fury
Setzer + 3 Other
12. Imperial Base: Gesthalt pardon
13. 0A Thamasa Secret : FlameEater
Strago Join
Strago +2 Other Except Shadow, Celes, Relm
13.1A ?
Leo, Shadow, Celes
13. 0B Esper Mountain Uncle Ulty
Relm Join
Relm,Strago + 2 Other Except Shadow and Celes
13.0C Leo struggle
14.0A Floating Continent: Ultros and Chupon
Any/Choose Except Shadow
14.0B Floating Continent: Air Force
Any/Choose Except Shadow
14.0D Floating Continent: Atma Weapon
Any/Choose
14.0E Floating Continent Escape
Any/Choose (if shadow was present he leave, and Celes replace him)
15.0 Tzen and Sabin
Celes Only
Sabin Join
16.0 Phunbaba
Sabin/Celes
17.0 Gerad and the bandits
Edgar,Sabin,Celes
Edgar Join
18.0 Daryl tomb ?
Setzer Join
Setzer,Edgar,Sabin,Celes
19.0A Zozo
Any/Choose
Cyan Join
19.0B Cyan Nightmare :LarryCuley,Moe
3 Character except Cyan
19.0C Cyan Nightmare : WrexSoul
3 Character except Cyan
19.1A Veldt Cave
Any/Choose
Gau Join
19.1B Jidoor Mansion : Chadarnook
Any/All
Relm Join
19.1C Colloseum : Shadow
Any/All
Shadow Join
19.2A Mobliz : Phunbaba
Terra + 3 Other
Terra Join
19.3A Fanatic Tower
Any/Choose
Strago join if 19.1B was made
19.3B Ebot Rock Cave: Hidon
Strago + 3 Other
19.4A Narshe : Tritoch
Any/All
Mog Join
19.4B Narshe : Yeti
Mog + 3 Other
Umaro Join
19.5A Phoenix Cave Party 1
Any/All Party 1
19.5B Phoenix Cave Party 2
Any/All Party 2
19.5C Phoenix Cave Red Dragon
Any/All
19.5D Narshe (Ragnarok)
19.5E Colloseum (illumina)
19.6 Ancient Castle : Raiden?
Any/All
19.7 Zone Eater Belly
Any/All
19.8 Doom Gaze
Any/All
19.9 8 Dragons
Any/All
20.1A Kefka Tower party 1 Atma
Any/All Party1
20.2A Kefka Tower party 2 Inferno
Any/All Party2
20.3A Kefka Tower party 3 Guardian
Any/All Party3
20.1B Kefka Tower party 1 Poltrgeist
Any/All Party1
20.2B Kefka Tower party 2 Goddess
Any/All Party2
20.3B Kefka Tower party 3 Doom
Any/All Party3
21.0 Kefka Tower: KEFKA
Any/All
And here, the sprite/portrait of the characters i would need to complete my game.
(Thx to this site, some of them already have been done, and has been marked as Database)
Code:
Sprite Needed:
Narshe Soldier
Narse Dog ( Interceptor Palette2?)
Whelk?
Vargas Database (portrait Database)
Ultros Database
Phantom Train Switch
Interceptor Database
TunnlArmor
Opera Rats?
Shiva
Ifrit
FlameEater / Little flame
Chupon Database
Esper – 4?
Fairy Database
Lone Wolf Database
Maduin Database
Dragon Database
AirForce
AtmaWeapon
Gesthalt Database
Pumbaba
Figaro Castle Larva
Larry Curley Moe
Wrexsoul
MagiMaster
Hidon (Chupon palette 2)
Tritoch
Chadarnook....?
ZoneEater / GreenSoldier ?
Dragon – 9 color (palette)
DoomGaze
Atmaweapon palette2
Inferno
Guardian
Poltrgeist
Goddess
Doom
Ultimate Kefka
Code:
MagitechFactory
Mad Terra
Figaro Attack
Edgar Terra Locke
Imperial Camp
Shadow Sabin
Narshe
Returner
Tritoch
MagitechFactory
Esper
Returners
Sealed gate
Returners
Esper
Thamasa
Returner
Leo
Esper
Floating Continent
Gesthalt
Returners
Kefka Tower
Returners
Also, i thought i could make each tech have its own level ( Max level 10)
so you could end up being able to control Mog Dance or Relm Sketch would get stronger and faster.
For example:
Code:
AbilityName ( MaxLevel)
*Item Modifying the ability
Stat of the ability ( StartAt > Increment > EndAt)
Relm Sketch ( 10 level)
*FakeMustache – Can Control the Sketch
Power of the copied character augment (0.6 > + 0.5 per Level > 1.1 )
Duration Augment ( 1 > +0.333 per level > 3 )
Starting Ct ( 50 > +5 per level > 100)
Mog Dance, each Dance have level up to 10
Duration Reduced( 5 > -0.333 per level > 2) ( if the duration is reduced, you can change between dances, more often!)
Can Control Mog Dance ( Level 8)
Power Augment ( 100% > +5% ? )
Gau Rage
Duration Reduced( 5 > -0.333 per level > 2)
Power Augment ( 100% > +5% ? )
Gogo Mimic
Gogo gain Mimic skill by leveling
Counter Mimic : (10 Level): Copy every tech used on Gogo ( if attacker is in range)
Power Augment ( 50% > +5% ? )
Mimic Allies (10level): Copy the last tech used by your allies, can choose own target
Augment number of Tech that can be copied ( 1 > +0.333 per level > 3 )
Power Augment ( 80% > +5% ? )
Mimic Enemies(10level): Copy the last tech used by your enemies, can choose own target
Augment number of Tech that can be copied ( 1 > +0.333 per level > 3 )
Power Augment ( 80% > +5% ? )
Here are other random stuff im searching for
- Elemental Symbols, im guessing these would be easy to screenshot them, but if someone has them ripped... (Edit: Found them 5min after i made this post.... )
- Setzer Slot machine
- and, of course, plenty of battle animation...
So, again, if you have any ideas/commentary/gameplay feedback, feel free to share it!
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