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Final Fantasy VI: The Redemption "Translation"

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Well, expanding the town dialogues only add a new bank of the ROM to receive dialogues(F0/0000 to F0/FFFF) and move the dialogues there that were originally at CD/0000 to CE/F0FF.

Making change to the font itself shouldn't affect that. The small font data is located from C4/7FC0 to C4/8FBF.

Unless you made a bad manipulation with FF3usME (like saving twice in a ROW), I don't see where the problem is...You can always contact Lord J, but I doubt he will be of any help for this specific problem. The best would be to make a IPS report with a clean ROM after each step to see exactly which bytes are affected...

Do you have backups of your ROM ?
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Messages In This Thread
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-18-2011, 07:14 PM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-16-2011, 10:22 PM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-19-2011, 12:07 AM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 01-06-2012, 10:08 PM
RE: Final Fantasy VI: The Redemption "Translation" - by madsiur - 03-01-2012, 08:29 PM
RE: Final Fantasy VI: The Redemption "Translation" - by flamemasterelan - 06-05-2012, 12:00 AM

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