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Final Fantasy VI: The Redemption "Translation"

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(02-26-2012, 05:06 PM)Madsiur Wrote: As for the restore ability names patch, I don't know exactly what does the patch change in terms of bytes and unless there is a conflict in the F0 bank (F0/0000 to F0/FFFF), where the dialogues expansion is, I doubt it's because of the patch. Even if there was a conflict, it wouldn't explain the -229759 because the original dialogues takes up to 124149 bytes. I don't know about the size of the GBA dialogues though.

My patch affects all the F0 bank, but James rearranged everything; the game looks for expanded names in the F2 bank now.
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Messages In This Thread
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-18-2011, 07:14 PM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-16-2011, 10:22 PM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-19-2011, 12:07 AM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 01-06-2012, 10:08 PM
RE: Final Fantasy VI: The Redemption "Translation" - by Angelo26 - 02-26-2012, 05:22 PM
RE: Final Fantasy VI: The Redemption "Translation" - by flamemasterelan - 06-05-2012, 12:00 AM

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