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Final Fantasy VI: The Redemption "Translation"
02-26-2012, 05:22 PM
(02-26-2012, 05:06 PM)Madsiur Wrote: As for the restore ability names patch, I don't know exactly what does the patch change in terms of bytes and unless there is a conflict in the F0 bank (F0/0000 to F0/FFFF), where the dialogues expansion is, I doubt it's because of the patch. Even if there was a conflict, it wouldn't explain the -229759 because the original dialogues takes up to 124149 bytes. I don't know about the size of the GBA dialogues though.
My patch affects all the F0 bank, but James rearranged everything; the game looks for expanded names in the F2 bank now.
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