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All About Battle Events
07-22-2011, 05:36 PM
Battle Event Actions:
Code:
01 A3 = look up
A3 15 = Sound Effect (laser)
C8 00 - Screen Is blinding white, character is the one not enveloped in white.
C8 02 - Enemy Palette shines (kind of like atma weapon)
C8 03 - New Xolar Dark! (Overcast , multi colored rain with beamish blue background)
C8 04 - Enemy shakes and changes palette to darker ones and then disappear
2B 36 - Hit animation, with fire 3 sound, some weird lag
2B 2B - Spark Sound (Like a short circuit)
CD CD - Character Jump Scared
CD 24 - Screen Glows Blue-ish (beautiful)
CD 28 - Screen goes black, restore screen slowly, character looks back with hands risen to the air
CD 29 - character ducks, and jumps diagonally with the fire 3 sound. He comes back to the same spot, ducks, and event resumes.
CD 27 - Screen flashes white rapidly, character ducks.
CD 26 - Blinding light, but big lag before.
CD 22 - Moves to the left one step
CD 52 - Same blue light as CD 24, but summoning effect, character disappears and reappears.
CD 72 - almost attacks the enemy, then ducks and jumps.
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