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FF6 with FF5 job system, NEED HELP
01-02-2013, 08:59 AM
*A bit of a necro-post, but...*
@Edrin: That would be fantastic. The idea of turning magicite into Job Crystals is intriguing.
Now if this were to get done would they have to teach commands too?
There would be a need to have lists of which commands a character has learned and these lists could then be linked to the commands that appear in each character's status screen.
Would the jobs have a default command?
Then the status screen code would have to be modified to force one of the commands and lock it out from being changed.
What about support abilities? Could those be integrated as well?
There would have to be a place to equip support abilities and the most likely candidate is the Relic screen. However this would could potentially obsolete the relic items. I doubt you could have every single relic effect become a support ability especially considering there is a limit to how many skills a magicite can currently have. Plus if some relics are kept then they would have to be equipable on the equipment screen requiring a rewrite of it's code as well.
So this whole thing could get a bit complicated, but it's doable with the right knowledge, it could open the door for some very interesting hacks of FF6, and it would just be epic.
@Edrin: That would be fantastic. The idea of turning magicite into Job Crystals is intriguing.
Now if this were to get done would they have to teach commands too?
There would be a need to have lists of which commands a character has learned and these lists could then be linked to the commands that appear in each character's status screen.
Would the jobs have a default command?
Then the status screen code would have to be modified to force one of the commands and lock it out from being changed.
What about support abilities? Could those be integrated as well?
There would have to be a place to equip support abilities and the most likely candidate is the Relic screen. However this would could potentially obsolete the relic items. I doubt you could have every single relic effect become a support ability especially considering there is a limit to how many skills a magicite can currently have. Plus if some relics are kept then they would have to be equipable on the equipment screen requiring a rewrite of it's code as well.
So this whole thing could get a bit complicated, but it's doable with the right knowledge, it could open the door for some very interesting hacks of FF6, and it would just be epic.
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