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FF6 with FF5 job system, NEED HELP
08-01-2012, 09:42 PM
When I get a chance to finish fixing the magic list patch, I am thinking of rewriting the learned magic system from scratch. I want to make each learned magic just a bit, on or off, like lore blitz and swdtech. Using the same space the magic lists currently use up I could make 81 bit-based magic lists... I could probably take some of those bytes and use them for additional ability lists as well. It would take a major overhaul, but I think its doable. The only downside is I haven't come up with a way to keep percentage-based learning... but if we turned magicite into job crystals, and learned magic through level up or purchasing... it would work out just fine.
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