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Monster AI - Variables

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I've seen that in some of the boss hacks zeemis makes (example, Gestahl's battle), When enemies cast regen, the effect seems to be cumulative (the more turns the battle lasts, the greater the amount of HP recovery). I've been wondering for a while on how to do this, if anyone knows?!
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Monster AI - Variables - by Gi Nattak - 01-04-2011, 10:15 PM
RE: Monster AI - Variables - by Zeemis - 01-04-2011, 11:14 PM
RE: Monster AI - Variables - by Angelo26 - 01-04-2011, 11:25 PM
RE: Monster AI - Variables - by Zeemis - 01-04-2011, 11:29 PM
RE: Monster AI - Variables - by Angelo26 - 01-04-2011, 11:41 PM
RE: Monster AI - Variables - by Gi Nattak - 01-04-2011, 11:44 PM
RE: Monster AI - Variables - by Zeemis - 01-04-2011, 11:51 PM

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