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Placing Wedge and Gestahl in 2 extra char slots through events

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I'm pretty sure you can code the game to treat slots 15 and 16 as regular characters. It's a little difficult since there's very little support for it throughout the main events, but if you had Gestahl/Leo/Kefka/Banon/whoever join very late in the game, you could probably just create some lines of code to make them compatible with the Airship Party Change code (it's right near the beginning of the Event Dump) and Kefka's Tower. They might not be compatible with Esper spell-learning, though, so you'd have to give them commands that don't require memory space (So, things like Sketch/Shock/Throw, or even Lore/SwdTech/Blitz if you don't mind two characters sharing a skill-list, just not Magic).

There are actually already bits/switches available to support having characters in the 15/16th slots, so it's definitely doable, but you'll need to use Jumps and a lot of space in the Event Dump, and you still won't be able to go over the 12-person limit for Kefka's Tower.

The upside is that all of the code you need is easy to copy from the already-existing events (Airship/Kefka's Tower).

However, it's VERY IMPORTANT that you make sure that the event you write to trigger their joining the party happens -after- you've done every other possible quest in the WoR or else you'll have to write more code for every event that this character can be available for.

It should be easy enough to do this by adding a check for certain endgame bits being switched on (probably something like the switch that says all 8 dragons have been defeated?). If you have this check before your event (again you'll need to clear a lot of space for this), then you should be able to make a glitch-free, Magic-less, 15th and 16th character.

Now, actually going through all the copying/coding necessary to -do- that could take a while, but in theory, it's very doable if you're dedicated and have enough free space.
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RE: Placing Wedge and Gestahl in 2 extra char slots through events - by DjinnAndTonic - 02-17-2011, 03:04 AM

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