Users browsing this thread: 2 Guest(s)
Coliseum normal battle
HatZen's True Duel patch makes it so you can input commands: https://www.romhacking.net/hacks/1099/
It's just a 1-byte change but does the trick!
The formation of all Coliseum battles is index 575, it is labeled as 'Pugs' but that's actually just a placeholder for any monster to be used in it, which is handled elsewhere in the actual Coliseum code.
You can put Siegfried or Chupon in another formation to battle them outside of the Coliseum, but you'll need to add more to their AI script to make it interesting - as it is, they have just one attack they can use. The Coliseum makes it seem like they have more, but that's because the Coliseum fights use the monsters' Control commands, for instance Siegfried uses Battle, HyperDrive, Shrapnel, and Battle.
All Coliseum battles use the Control commands and not the actual AI script. This patch also by HatZen called Selectable Script can allow for the Coliseum battles to utilize their AI script instead of the Control commands: https://www.ff6hacking.com/forums/thread...ol+command
Keep in mind HatZen's patches require the ROM to be headered.
It's just a 1-byte change but does the trick!
The formation of all Coliseum battles is index 575, it is labeled as 'Pugs' but that's actually just a placeholder for any monster to be used in it, which is handled elsewhere in the actual Coliseum code.
You can put Siegfried or Chupon in another formation to battle them outside of the Coliseum, but you'll need to add more to their AI script to make it interesting - as it is, they have just one attack they can use. The Coliseum makes it seem like they have more, but that's because the Coliseum fights use the monsters' Control commands, for instance Siegfried uses Battle, HyperDrive, Shrapnel, and Battle.
All Coliseum battles use the Control commands and not the actual AI script. This patch also by HatZen called Selectable Script can allow for the Coliseum battles to utilize their AI script instead of the Control commands: https://www.ff6hacking.com/forums/thread...ol+command
Keep in mind HatZen's patches require the ROM to be headered.
We are born, live, die and then do the same thing over again.
« Next Oldest | Next Newest »
Users browsing this thread: 2 Guest(s)