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Final Requests for Help
04-11-2021, 06:23 PM
Code:
C1/B0DF: AD7D62 LDA $627D (Animation's Byte 10 in FF3usME)
C1/B0E2: 300F BMI $B0F3 (Branch if top bit set)
C1/B0E4: C96B CMP #$6B (0x6B=Raiden)
C1/B0E6: F008 BEQ $B0F0 (Branch if Raiden)
C1/B0E8: C945 CMP #$45 (0x45=Odin)
C1/B0EA: F004 BEQ $B0F0 (Branch if Odin)
C1/B0EC: C90B CMP #$0B (0x0B=Cleave)
C1/B0EE: D003 BNE $B0F3 (Branch if not Cleave)
C1/B0F0: 205AAF JSR $AF5A (Dices up an enemy)
C1/B0F3: A917 LDA #$17
C1/B0F5: 8D8D89 STA $898D (Does something)
C1/B0F8: 60 RTS
The following 2 users say Thank You to Drakkhen for this post:
• PowerPanda (04-11-2021), Warrax (04-12-2021)
• PowerPanda (04-11-2021), Warrax (04-12-2021)
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