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Making Leo Darker

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[Image: 2QHOnYX.png]

I realized that while this graphics hack may not be possible with Leo as a fully-playable character, it will work well with Vanilla, where status effects don't really matter. Kefka has the possibility of poisoning Leo during the battle, so I just swapped out the Atlas Armlet with a Ribbon to take care of that. In light of that, I have gone with the "2 shades darker" route, and I'm pretty pleased with the results. I'll be creating and posting an IPS file tomorrow.

[Image: wyomgNj.png]


Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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[-] The following 1 user says Thank You to PowerPanda for this post:
  • Fast Moon (02-25-2021)



Messages In This Thread
Making Leo Darker - by PowerPanda - 02-23-2021, 05:09 PM
RE: Making Leo Darker - by madsiur - 02-23-2021, 05:39 PM
RE: Making Leo Darker - by PowerPanda - 02-23-2021, 05:55 PM
RE: Making Leo Darker - by Fast Moon - 02-23-2021, 06:56 PM
RE: Making Leo Darker - by C-Dude - 02-23-2021, 07:41 PM
RE: Making Leo Darker - by Fast Moon - 02-23-2021, 08:47 PM
RE: Making Leo Darker - by C-Dude - 02-23-2021, 08:56 PM
RE: Making Leo Darker - by PowerPanda - 02-23-2021, 10:06 PM
RE: Making Leo Darker - by Fast Moon - 02-24-2021, 09:29 AM
RE: Making Leo Darker - by SilentEnigma - 02-24-2021, 01:56 AM
RE: Making Leo Darker - by Lightning - 02-24-2021, 02:50 AM
RE: Making Leo Darker - by PowerPanda - 02-24-2021, 10:40 PM

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