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Guide to freeing up more enemy slots

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(11-08-2020, 09:23 AM)DrakeyC Wrote: Unfortunately that just mentions what one of them does, 368 for Cyan's AI time. The rest it doesn't mention.

it does identify the final 2 as unused.

also, i believe that #383 is a Null indicator for enemies in formations, so you'd never want to try putting a valid monster in that slot.
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Guide to freeing up more enemy slots - by DrakeyC - 11-08-2020, 02:29 AM
RE: Project - Eliminating Redundant Enemies - by assassin - 11-08-2020, 10:46 AM

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