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Event Editing, Help A Noob Plz~
Actually, that would instead normally be a thing called 'nibble' (yet another event command) that deals with the popping up behind or in front of map tiles, that would need adjusting, the move through objects is for NPCs/sprites/objects moving through other NPCs/sprites/objects, not the map. BUT, in this case, it's not an event thingy that needs changing, it's the map properties. While this Narshe map looks identical (minus the NPCs) to the regular Narshe town map (014), it is in fact a different map (map 013) that is made entirely to accommodate being in those Magitek Armors. If you look at the two maps in the level editor, under the 'MAPS' tab, you'll see while almost identical, the 'Physical Map' has a different value. You'd wanna change it from 12 to 08, like the normal Narshe map. That should do it.
Now if memory serves, that exact byte exists at offset 2D9177... if you didn't wanna get involved quite yet with the level editor
Now if memory serves, that exact byte exists at offset 2D9177... if you didn't wanna get involved quite yet with the level editor
We are born, live, die and then do the same thing over again.
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