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Harp Weapon Tutorial
To make one from scratch with its own custom animation is where things gets very tough. I am not a coder either, but an easier approach might be to create the harp graphic from a preexisting Tool graphic, whichever one allows for it, and then possibly using the monster special attack animation value that has the note flying at the character for the attack animation value. And if it has any issues, then going into the animation script code provided by @Everything to edit it from there, which would probably make it not usable for monsters anymore.
The alternative way to make a brand new legit harp weapon ala FFIV is just scary, as you can see from this document:
https://www.ff6hacking.com/forums/thread...tion+frame
While this is for spell animations, I'd imagine it would be basically the same ordeal. I've almost tried before in order to simply have a different sword animation for some of the Bushido skills, where he twirls the blade around, but I threw in the towel after a while. I always wanted to get back to this stuff sometime though.
The alternative way to make a brand new legit harp weapon ala FFIV is just scary, as you can see from this document:
https://www.ff6hacking.com/forums/thread...tion+frame
While this is for spell animations, I'd imagine it would be basically the same ordeal. I've almost tried before in order to simply have a different sword animation for some of the Bushido skills, where he twirls the blade around, but I threw in the towel after a while. I always wanted to get back to this stuff sometime though.
We are born, live, die and then do the same thing over again.
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