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Charm Bangle + Moogle Charm

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This is a change that I implemented today, and thought I would document here. In the C0 bank, you can define encounter rates for overworld and dungeon, using no relics, the charm bangle (50% less), the moogle charm (no encounters), or both together (which is the same as the moogle charm). I have reduced the number of encounters in the base game by 25% out of the gate, so the charm bangle ended up being too few encounters. I got the idea today to have the charm bangle INCREASE the encounter rate, for grinding purposes, and implemented the following encounter rate changes:

Normal: 100% (75% of vanilla)
Charm Bangle: 150% (1.125% of vanilla)
Moogle Charm: 0%
Charm Bangle + Moogle Charm together: 50% (0.375% of vanilla)

Here are the hex changes that I made for it. Happy hacking.

Code:
[Overworld Encounter Rate]
(Normal. Neither Moogle Charm/Lure) (Note: 75% of vanilla rom)
C0/C29F:    C0 00 > 90 00    (Normal)
C0/C2A1:    60 00 > 48 00    (Less)
C0/C2A3:    80 01 > 60 00    (More)
C0/C2A5:    00 00 > 00 00    (None)

(Moogle Lure - Increases Encounters by 50%)
C0/C2A7:    60 00 > D8 00    (Normal)
C0/C2A9:    30 00 > 6C 00    (Less)
C0/C2AB:    C0 00 > 90 00    (More)
C0/C2AD:    00 00 > 00 00    (None)

(Moogle Charm - Drops Encounters to 0%)
C0/C2AF:    00 00 > 00 00     (Normal)
C0/C2B1:    00 00 > 00 00     (Less)
C0/C2B3:    00 00 > 00 00     (More)
C0/C2B5:    00 00 > 00 00     (None)

(Moogle Charm + Moogle Ward. Decreases Encounter by 50%)
C0/C2B7:    0000 > 48 00     (Normal)
C0/C2B9:    0000 > 24 00     (Less)
C0/C2BB:    0000 > 30 00     (More)
C0/C2BD:    0000 > 00 00     (None)

[Dungeon Encounter Rate]
(Normal. Neither Moogle Charm/Lure) (Note: 75% of vanilla rom)
C0/C2BF:    70 00 > 54 00    (Normal)
C0/C2C1:    40 00 > 30 00    (Less)
C0/C2C3:    60 01 > 48 00    (More)
C0/C2C5:    00 02 > 00 00    (None)

(Moogle Lure - Increases Encounters by 50%)
C0/C2C7:    38 00 > 7E 00    (Normal)
C0/C2C9:    20 00 > 48 00    (Less)
C0/C2CB:    B0 00 > 6C 00    (More)
C0/C2CD:    00 01 > 00 00    (None)

(Moogle Charm - Drops Encounters to 0%)
C0/C2CF:    00 00 > 00 00     (Normal)
C0/C2D1:    00 00 > 00 00     (Less)
C0/C2D3:    00 00 > 00 00     (More)
C0/C2D5:    00 00 > 00 00     (None)

(Moogle Charm + Moogle Ward. Decreases Encounter by 50%)
C0/C2D7:    00 00 > 2A 00     (Normal)
C0/C2D9:    00 00 > 18 00     (Less)
C0/C2DB:    00 00 > 24 00     (More)
C0/C2DD:    00 00 > 00 00     (None)


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FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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[-] The following 6 users say Thank You to PowerPanda for this post:
  • DrakeyC (04-03-2020), Gi Nattak (04-02-2020), Lightning (04-03-2020), madsiur (04-03-2020), Robo Jesus (04-11-2020), Warrax (04-05-2020)



Messages In This Thread
Charm Bangle + Moogle Charm - by PowerPanda - 04-02-2020, 10:55 PM
RE: Charm Bangle + Moogle Charm - by Lightning - 04-03-2020, 12:46 AM
RE: Charm Bangle + Moogle Charm - by PowerPanda - 04-03-2020, 09:52 AM

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