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Peer Sprite Viewer (what am I doing wrong?)
You should never have to go up that high, I mean a 4mb ROM only goes to 3FFFFF, and any compressed graphic(s) is no where near there. Do you have an example of what you are referencing? I suspect your may be looking at a document for a compressed part of C2 that deals with title screen gfx or something? I remember a disassembly where the addresses appeared to start with 7E-7F which I believe is 'SNES Memory', which I know little about, just that it's actually in the C2 bank and not 7E. Something like that anyway.
We are born, live, die and then do the same thing over again.
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