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Bug report - chocobo ride kills bg layers
Thanks for the report, I'll check it out with bsnes and see what I can see. Probably is just an issue with the speed/scrolling on the cell phone screen or emu, unless this isn't an issue with the vanilla ROM...? I've certainly never noticed anything different or wrong with any chocobo segments.
The desert half transparency is indeed intended, the intent is to represent that they are knee deep in the desert lol, something like that. It does seem to get reported as a questionable bug though more than not, I can understand why. I should add this to the FAQ included in the hack package, at least.
The desert half transparency is indeed intended, the intent is to represent that they are knee deep in the desert lol, something like that. It does seem to get reported as a questionable bug though more than not, I can understand why. I should add this to the FAQ included in the hack package, at least.
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