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Undead status and Near Fatal attacks

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(10-12-2018, 06:49 PM)Cecil188 Wrote: The only flaw I can determine is that I can give myself Near Fatal in strange circumstances. These circumstances are exceptionally niche, however.

1. If Gau Rages something immune to Near Fatal when he is Near Fatal, the Near Fatal status can no longer be removed from him, even when he gets to full HP. Given that the only enemies immune to Near Fatal are the undead ones, however, healing him will be generally...difficult once he's in Rage. Thus, the problem solves itself, as using this silly strategy to avoid Cyclonic damage is, quite frankly, stupid.

2. Strago can Rippler Near Fatal status onto himself to be Near Fatal regardless of his HP. However, this will update rather quickly and the Near Fatal status will be removed. Thus, I'll actually be impressed if people can actually use this for anything productive, so more power to them if they can.

TL;DR: There's a couple ways to get Cyclonic immunity "illegitimately," but they're both really stupid.

Good points.  I think it is still worth using the "miss if protected by ailments" for cyclonic in order to block it from working with certain undead monsters. This disallows players from using cyclonic on certain undead monsters like Didalos, which I feel is just cheap.  I also just realized that if I disable the "spell miss if death protected" for cyclonic, I can allow certain monsters to be affected by cyclonic while still giving them protection against doom/death spells.  The possibility is open.
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RE: Undead status and Near Fatal attacks - by Lightning - 10-12-2018, 09:37 PM

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