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Day / Night Cycle [beta release]

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(08-13-2019, 03:29 PM)Catone Wrote: during the transition, which is a really nice touch I must say, is that a set command to tint slowly, or is it several seperate stages? As in could it do the first step, then stay "sunset" awhile then transition on into actual night time?

The transition is made in numerous steps, and while you can set the timer between each step, the time remains the same for every step.

(08-13-2019, 03:29 PM)Catone Wrote: I never knew anything about adding elements, is there a limit to adding several?

I added one and used several unused bits in thew enemy and item data. To add two or more you'd need to add a byte to the enemy and item data.

(08-13-2019, 03:29 PM)Catone Wrote: Just off the top of your head, how impossible would it be to have day night cycle effect the PC's? Such as a vampire type character lower stats during day, or higher stats at night? Or maybe one character gets +25 to all or some stats during certain cycle? This is just for my curiosity as plausible or to impractical to even attempt.

I don't think that stuff would be really hard, at least it is easier than coding the day/night cycle itself.

(08-13-2019, 03:29 PM)Catone Wrote: would you actually have day/night cycles in Kefka's tower and Zozo? Maybe Zozo its just raining but would you ever be able to see the sun in Kefka's tower? Not saying it should or shouldn't, just asking would it have cycles in game canon?

You can set individually the day/night cycle per map but I'm not sure what would be the result on those maps.
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Messages In This Thread
Day / Night Cycle [beta release] - by madsiur - 10-04-2018, 06:43 AM
RE: Day / Night Cycle [alpha release] - by Warrax - 10-11-2018, 03:12 PM
RE: Day / Night Cycle [beta release] - by madsiur - 10-22-2018, 02:18 AM
RE: Day / Night Cycle [beta release] - by madsiur - 10-23-2018, 01:12 AM
RE: Day / Night Cycle [beta release] - by madsiur - 11-03-2018, 10:46 PM
RE: Day / Night Cycle [beta release] - by madsiur - 11-04-2018, 10:47 AM
RE: Day / Night Cycle [beta release] - by madsiur - 11-05-2018, 01:27 AM
RE: Day / Night Cycle [beta release] - by J92R - 01-03-2019, 12:00 PM
RE: Day / Night Cycle [beta release] - by madsiur - 01-03-2019, 12:19 PM
RE: Day / Night Cycle [beta release] - by Warrax - 01-03-2019, 02:53 PM
RE: Day / Night Cycle [beta release] - by madsiur - 01-04-2019, 01:04 PM
RE: Day / Night Cycle [beta release] - by Warrax - 01-04-2019, 01:17 PM
RE: Day / Night Cycle [beta release] - by madsiur - 01-04-2019, 02:06 PM
RE: Day / Night Cycle [beta release] - by Warrax - 01-05-2019, 12:01 PM
RE: Day / Night Cycle [beta release] - by madsiur - 01-05-2019, 12:09 PM
RE: Day / Night Cycle [beta release] - by Warrax - 01-05-2019, 12:26 PM
RE: Day / Night Cycle [beta release] - by Warrax - 08-10-2019, 09:59 AM
RE: Day / Night Cycle [beta release] - by madsiur - 08-10-2019, 10:10 AM
RE: Day / Night Cycle [beta release] - by Catone - 08-13-2019, 03:29 PM
RE: Day / Night Cycle [beta release] - by madsiur - 08-13-2019, 10:27 PM
RE: Day / Night Cycle [beta release] - by Catone - 08-14-2019, 10:01 PM
RE: Day / Night Cycle [beta release] - by Dev J - 08-19-2019, 05:47 PM
RE: Day / Night Cycle [beta release] - by Warrax - 10-11-2019, 04:33 PM
RE: Day / Night Cycle [beta release] - by madsiur - 10-12-2019, 01:35 AM

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