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Revert Waits for Action
09-04-2018, 04:06 PM
(This post was last modified: 09-04-2018, 04:09 PM by PowerPanda.)
Here is the patch that is completed, unless someone finds a bug. I will wait a few days before posting it to Romhacking.Net, and will create a separate post under the Patches board on this website. I have separated the changes into 3 patches.
1. Reliable Morph - Changes the way the Morph Supply is replenished.
2. Polite Revert - Changes Revert to a non-priority action.
3. Balanced Boost - Changes the Morph damage boost to 150%.
I have tested all of these while viewing the RAM in SNES9X debugger. They seem to work just fine. I have tested the following scenarios as well:
1. Morph runs out while Terra is asleep. Result: When Terra wakes up, she reverts.
2. Terra is KOed while morphed. Result: She unmorphs when falling unconscious.
I have yet to test for Stop, Frozen, Petrify, and Zombie statuses, but I do not see how they would be any different from the vanilla Rom. The Revert action is still being taken; it's just in another queue.
1. Reliable Morph - Changes the way the Morph Supply is replenished.
2. Polite Revert - Changes Revert to a non-priority action.
3. Balanced Boost - Changes the Morph damage boost to 150%.
I have tested all of these while viewing the RAM in SNES9X debugger. They seem to work just fine. I have tested the following scenarios as well:
1. Morph runs out while Terra is asleep. Result: When Terra wakes up, she reverts.
2. Terra is KOed while morphed. Result: She unmorphs when falling unconscious.
I have yet to test for Stop, Frozen, Petrify, and Zombie statuses, but I do not see how they would be any different from the vanilla Rom. The Revert action is still being taken; it's just in another queue.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
The following 2 users say Thank You to PowerPanda for this post:
• madsiur (09-04-2018), ZackNAttack (06-26-2020)
• madsiur (09-04-2018), ZackNAttack (06-26-2020)
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