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Rare Item Drop Odds

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(08-23-2018, 09:43 PM)Lightning Wrote: I'm guessing you are talking about a universal number here, and not per monster, right?

Yes, if you want per monster you would need a table with as an example one byte for each monster (or if you really want to optimize divide that total by 2 or 3 depending what is your maximum rare odd) and get from that table with the monster ID the odd to check the random number against.
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Rare Item Drop Odds - by Lightning - 08-23-2018, 12:45 PM
RE: Rare Item Drop Odds - by Warrax - 08-23-2018, 05:35 PM
RE: Rare Item Drop Odds - by madsiur - 08-23-2018, 07:44 PM
RE: Rare Item Drop Odds - by Lightning - 08-23-2018, 09:43 PM
RE: Rare Item Drop Odds - by madsiur - 08-23-2018, 10:34 PM

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