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Dragon Horn max jump of 3
07-19-2018, 05:25 PM
I mean. Finding an appropriate bit is really the hard part, and finding a good place in battle startup to clear it. Adding a quick branch to set the bit when Shock is used isn't hard at all, and checking the bit is just as easy as checking for the Runic flag, which I've already coded for Shock. So... Maybe not that hard after all.
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