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Finishing Off The Complete Roster Hack
07-14-2018, 09:59 PM
(This post was last modified: 07-23-2018, 05:01 PM by PowerPanda.)
Small update today, but I've tested, and the new characters ARE responding to Casewords (characters collected, characters collected, etc.). So that's good news.
There are a few subroutines that will need to be adjusted and expanded. I'll list them here and post their addresses when I find them.
Complicated routine for determining the number of characters in the party (found: CA/C5C1 - this one is going to be complicated)
The subroutines that determine which characters show up on the Blackjack/Falcon (found - determining best course of action)
The "Inn" subroutine that heals all characters (found - no action needed as it goes by party character)
The Unequip Subroutine from the airship (found - this one is doable if I move the sound effects to a subroutine)
The destruction of the world cutscene (found - determining if any action needs to be taken)
There are a few subroutines that will need to be adjusted and expanded. I'll list them here and post their addresses when I find them.
Complicated routine for determining the number of characters in the party (found: CA/C5C1 - this one is going to be complicated)
The subroutines that determine which characters show up on the Blackjack/Falcon (found - determining best course of action)
The "Inn" subroutine that heals all characters (found - no action needed as it goes by party character)
The Unequip Subroutine from the airship (found - this one is doable if I move the sound effects to a subroutine)
The destruction of the world cutscene (found - determining if any action needs to be taken)
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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