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Enemy Encounter Crashes Game

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(05-03-2018, 02:03 PM)madsiur Wrote: Yeah I was referring to the GFX mold aka monster composition data, the 8 bytes for a 64x64 monster that gives the shape to the graphics. Space is omitted and created by the bits values.
I just figured as long as it was contained inside of the mold it was okay.  I guess it's just one of those things I don't fully understand in terms of its rules, just to remember what I can do to make sure they function properly.  It's a learning experience.
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Enemy Encounter Crashes Game - by Mutteo - 05-02-2018, 07:06 PM
RE: Enemy Encounter Crashes Game - by Mutteo - 05-02-2018, 10:00 PM
RE: Enemy Encounter Crashes Game - by madsiur - 05-03-2018, 12:29 AM
RE: Enemy Encounter Crashes Game - by Mutteo - 05-03-2018, 09:43 AM
RE: Enemy Encounter Crashes Game - by madsiur - 05-03-2018, 02:03 PM
RE: Enemy Encounter Crashes Game - by Mutteo - 05-03-2018, 07:26 PM

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