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[Patch] Fair Damage

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I remember testing Sabin's Bum Rush with physical damage; at 255 power it barely did 3000 damage, while we all know how vanilla Bum Rush, magical with 80 power, can hit the damage cap easily.

So happy to see this done.

May I suggest additional balance features that could aid with this project?

- The Atlas Armlet has different coding from the Earrings that allow the latter to stack but not the former. Could they be made to use the same coding too?
- Perhaps a Magic variant of the Hyper Wrist for +50% Magic?
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Messages In This Thread
[Patch] Fair Damage - by HatZen08 - 04-14-2018, 01:23 AM
RE: [Patch] Fair Damage - by Tenkarider - 04-14-2018, 10:38 AM
RE: [Patch] Fair Damage - by madsiur - 04-14-2018, 02:49 PM
RE: [Patch] Fair Damage - by DrakeyC - 04-14-2018, 08:31 PM
RE: [Patch] Fair Damage - by HatZen08 - 04-15-2018, 02:59 AM
RE: [Patch] Fair Damage - by Warrax - 04-19-2018, 01:18 PM

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