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Zelda Fantasy Adventure V1.02 [8/5/18 Update]

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This is a hack of Final Fantasy Adventure, packed to the brim with graphics edits and ported graphics from the Game Boy-era Zeldas, as well as graphics ported from other Game Boy-era titles as a nod to the numerous Easter eggs found when playing Link's Awakening. Screenshots are attached to the bottom of the post.


(Final Fantasy Adventure is a game boy title.  It's technically part of the Mana series and is essentially a generic Zelda game on it's own, which is what inspired this hack more than anything.)

Changes include:

* A custom title screen drawn from scratch.

* Every normal enemy outside of a scant few that fit within the theme of the hack have been changed. Some enemies have new frames, as some enemies didn't have full front/back/side angled sprites in their original games.

* Majority of the NPC's are changed, including a custom Vaati sprite found on Spriter's Resource used to replace Julius (Credits to Thunderwool)

* Numerous Tileset graphic changes, some of which were done from scratch (such as the desert tile on the main Overworld map)

* A surprise replacement for the Chocobo Ally. It manages to somehow make more sense than having a chocobo, and you'll shit bricks when you see it. You'll shit additional bricks when that replacement gets upgraded and you realize what I mean by it managing to make more sense than having a chocobo.  Wink

* A number of Items and Gear have been renamed to fit the theme or for convenience (PickAx instead of Mattock, for example) . 

* The finger cursor is replaced by a Link's Awakening fairy holding a wand, in reference to the file select cursor from A Link to the Past.

* The font from Link's Awakening has been ported over, and more than a few icons have been redone to give them a more Zelda-like feel.

* Numerous text changes to keep with the theme and graphics changes, since a bunch of gorons calling themselves dwarves would sort of kill the experience a bit.

* Stat names are changed, AP and DP are now ATK and DEF in the Equip Menu, and status effects have been given better names.

* "Moog" status is now "Hare". Instead of becoming a moogle momentarily you become a bunny person from Link's Awakening's Animal Village. This is a reference to entering the Dark World in a Link to the Past without the Moon Pearl.

* Version 1.02 UPDATE (8/5/2018): Thanks to a hacker by the name of SpiderDave, the rupee icon now finally displays on the HUD instead of the vanilla game's "G".  


Patching instructions - patch to Final Fantasy Adventure (U) [!].gb


Enjoy! I welcome any and all feedback/criticism.

PATCH DOWNLOAD HERE  
.zip  Zelda Fantasy Adventure V1.02.zip (18.84 KB, 11 downloads)


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Messages In This Thread
Zelda Fantasy Adventure V1.02 [8/5/18 Update] - by Bahamut ZERO - 12-18-2017, 02:36 PM
RE: Zelda Fantasy Adventure V1.01 - by madsiur - 12-18-2017, 03:48 PM
RE: Zelda Fantasy Adventure V1.01 - by Vanya - 12-23-2017, 01:39 PM
RE: Zelda Fantasy Adventure V1.01 - by SSJ Rick - 12-25-2017, 02:16 AM
RE: Zelda Fantasy Adventure V1.01 - by assassin - 12-25-2017, 02:46 AM

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