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FFVI: Divergent Paths
07-08-2021, 10:22 PM
(This post was last modified: 07-09-2021, 05:55 PM by PowerPanda.)
Version 1.1 is released!
Here is the changelog.
MAJOR FIXES
The breakable tools had 2 bugs. The first was that their actual rate of breakage was 1 in 8. This has been changed to 1 in 32. The second was that using Tools 12 or more times in a battle could cause the item buffer to overflow, adding garbage items to your inventory, and causing any Tools used after that (even unbreakable tools) to be removed from your inventory. This was discovered to actually be a bug in the vanilla game that had a very low chance of occurring. Thanks to a herculean effort involving Subtraction, Gi Nattak, Serity, Seibaby, Bropedio, SirNewtonFig, and especially C-Dude, this bug has been resolved.
SOFTLOCK FIXES
Setzer's Letter in Owzer's respawned, causing a softlock if you read it without Locke and Celes in your party. This has been resolved.
Depending on your party makeup, the Fanatics' Tower Roof had a despawned NPC (The Magimaster), which could lead to a softlock. The NPCs have been shifted around so that if an NPC needs to be despawned, it is an NPC of little consequence.
SMALL FIXES
All single-enemy formations have had "Pincer Attack" disabled.
There was 1 tile in the Doma Military Camp that could cause your character to get stuck. This has been corrected.
Desperation attacks now have a 1 in 8 chance of occurring, as they should.
A few small typos were fixed as they were reported.
OTHER CHANGES
Banon's Chocobo Riding sprite was edited by SilentEnigma to include more consistent shading.
The Auction House in the World of Ruin has better items. You can buy one set of Marvel Shoes for 50000 GP, and as many Hero Rings as you would like for 10000 GP.
It is now possible to rare steal a Cat Hood from a Pug.
Here is the changelog.
MAJOR FIXES
The breakable tools had 2 bugs. The first was that their actual rate of breakage was 1 in 8. This has been changed to 1 in 32. The second was that using Tools 12 or more times in a battle could cause the item buffer to overflow, adding garbage items to your inventory, and causing any Tools used after that (even unbreakable tools) to be removed from your inventory. This was discovered to actually be a bug in the vanilla game that had a very low chance of occurring. Thanks to a herculean effort involving Subtraction, Gi Nattak, Serity, Seibaby, Bropedio, SirNewtonFig, and especially C-Dude, this bug has been resolved.
SOFTLOCK FIXES
Setzer's Letter in Owzer's respawned, causing a softlock if you read it without Locke and Celes in your party. This has been resolved.
Depending on your party makeup, the Fanatics' Tower Roof had a despawned NPC (The Magimaster), which could lead to a softlock. The NPCs have been shifted around so that if an NPC needs to be despawned, it is an NPC of little consequence.
SMALL FIXES
All single-enemy formations have had "Pincer Attack" disabled.
There was 1 tile in the Doma Military Camp that could cause your character to get stuck. This has been corrected.
Desperation attacks now have a 1 in 8 chance of occurring, as they should.
A few small typos were fixed as they were reported.
OTHER CHANGES
Banon's Chocobo Riding sprite was edited by SilentEnigma to include more consistent shading.
The Auction House in the World of Ruin has better items. You can buy one set of Marvel Shoes for 50000 GP, and as many Hero Rings as you would like for 10000 GP.
It is now possible to rare steal a Cat Hood from a Pug.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
The following 2 users say Thank You to PowerPanda for this post:
• SilentEnigma (07-09-2021), TBranford (07-09-2021)
• SilentEnigma (07-09-2021), TBranford (07-09-2021)
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