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Command Change Custom Event
09-03-2019, 11:43 AM
Hey all. Closet hacker here. Wanted to say thanks to everyone for all their hard work.
Great code here, Grayshadows. Thanks for your work. I did notice an issue though. Actions A3 and A4 caused the "Magic" command to be overwritten instead of the character unique abilities. A5 worked like a charm! But I did notice that if I rearranged commands via the shortcut way before the event, I could have this code write over any command that happend to be in the chosen slot. I'm very comfortable with hex-editing and event hacking but not at all good with SRAM. Is there any way to force the SRAM to reorder a character's command list to default before overwriting the command to ensure that the proper command gets overwritten?
Thanks again.
Great code here, Grayshadows. Thanks for your work. I did notice an issue though. Actions A3 and A4 caused the "Magic" command to be overwritten instead of the character unique abilities. A5 worked like a charm! But I did notice that if I rearranged commands via the shortcut way before the event, I could have this code write over any command that happend to be in the chosen slot. I'm very comfortable with hex-editing and event hacking but not at all good with SRAM. Is there any way to force the SRAM to reorder a character's command list to default before overwriting the command to ensure that the proper command gets overwritten?
Thanks again.
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