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Casting Spells Taught by Espers - RESOLVED!

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(08-06-2017, 10:30 PM)Turbotastic Wrote: code

So, I finally got around to testing this and it indeed works fine. Nice work!

For menu stuff, you could hook the equip/unequip Esper function at C3/2929. That's what I did when I recently tackled this. GrayShadows suggested I use the top bit of the learn% byte as a signifier for whether a spell should be available, and to modify the relevant branches in C2 and C3, which works like a charm. I had a look at your code beforehand to help me figure some stuff out, so thanks!

I stilll haven't figured out how to cast a spell from the Esper data menu though... I can call the spell casting function but I'm not sure how to pass the spell ID to it. It's a minor detail though.

EDIT: also, you *definitely* need to start making your topic headers more descriptive. Tongue
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[-] The following 2 users say Thank You to seibaby for this post:
  • Robo Jesus (03-25-2018), Turbotastic (12-11-2017)



Messages In This Thread
RE: Troubleshooting Code - by B-Run - 04-05-2017, 09:39 PM
RE: Troubleshooting Code - by Turbotastic - 04-13-2017, 12:07 AM
RE: Troubleshooting Code - by madsiur - 04-13-2017, 12:38 AM
RE: Troubleshooting Code - by seibaby - 04-13-2017, 04:20 AM
RE: Troubleshooting Code - by B-Run - 04-13-2017, 06:50 AM
RE: Troubleshooting Code - by Turbotastic - 08-06-2017, 10:30 PM
RE: Troubleshooting Code - by seibaby - 12-10-2017, 10:09 AM
RE: Troubleshooting Code - by seibaby - 08-09-2017, 06:44 PM
RE: Troubleshooting Code - by Turbotastic - 08-10-2017, 07:02 PM
RE: Troubleshooting Code - by seibaby - 08-27-2017, 01:05 PM
RE: Troubleshooting Code - by Turbotastic - 08-28-2017, 07:08 PM
RE: Troubleshooting Code - by Turbotastic - 12-10-2017, 01:42 PM
RE: Troubleshooting Code - by Turbotastic - 03-25-2018, 07:50 AM
RE: Troubleshooting Code - by Turbotastic - 03-29-2018, 11:43 PM
RE: Troubleshooting Code - by madsiur - 03-30-2018, 01:08 AM
RE: Troubleshooting Code - by Turbotastic - 03-30-2018, 01:36 PM

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