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Creating An Additional Learnable Menu of Spells?
03-28-2017, 02:38 PM
Here's the thing. I don't make compromises with my patches. If it seems like anything less than professional, I don't do it. While Catone's patch adds the skills, it doesn't add the spell learning or the menu display. Though I just had an idea. What about something similar to tools? Could Catone's code be linked to inventory items the way tools is?
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