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Map Layers issues
Hey you're right, I copied/pasted a larger surrounding tile chunk of Strago's fence (the second tile below the fence, so it goes fence, grass tile, and dirt-looking tile) and the character does not clip through it.
http://imgur.com/a/fG1h7
Hopefully I can get that newly opened up area working correctly, but it might need to be all re-constructed than it currently is to get it working, in order to add in the needed surrounding tiles. Or, maybe I can apply the correctly needed attributes to the tiles there already or some other similar tiles. It's tricky I think because they designed the towns/maps to go specifically with their own unique physical tile set properties.
Thanks for the info & help my friend! It's great to see it work at least, I just now wish it didn't need these surrounding tiles out so far, since a character is only 2 tiles tall, meaning the character isn't even on the needed tile when it clips through the fence... tile properties be damned! Ah well it's a good learning experience.
EDIT: Got everything looking good, thanks again!
http://imgur.com/a/fG1h7
Hopefully I can get that newly opened up area working correctly, but it might need to be all re-constructed than it currently is to get it working, in order to add in the needed surrounding tiles. Or, maybe I can apply the correctly needed attributes to the tiles there already or some other similar tiles. It's tricky I think because they designed the towns/maps to go specifically with their own unique physical tile set properties.
Thanks for the info & help my friend! It's great to see it work at least, I just now wish it didn't need these surrounding tiles out so far, since a character is only 2 tiles tall, meaning the character isn't even on the needed tile when it clips through the fence... tile properties be damned! Ah well it's a good learning experience.
EDIT: Got everything looking good, thanks again!
We are born, live, die and then do the same thing over again.
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