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Summon Command Acts like Magicite
03-06-2017, 10:25 AM
(03-05-2017, 11:55 PM)assassin Wrote: alternatively, i wonder what happens if you have the C2/4D9C hook instead put a null ID [EDIT: FFh - 36h, rather] (or something outside the Esper range, at least) in top of A. if that doesn't break the queuing or anything else, maybe have the C2/19C7-linked function test for that instead.
Admittedly, I haven't looked at any of the code, but changing A or B can have unforeseen consequences down the line if not restored... I ran into something similar doing magic expansion where I was breaking availability of spells in the menu 3 functions down the line because there was a value stored in B and the code ran an 8-bit A for a while keeping B in tact for a LONG time. but worth a test for sure.
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