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Quote:make a 54-byte ROM table of each Magic spell ID's desired position within its H/A/E category, with 0 being the first position.

also think i can write code that'd accept the following: a 54-byte ROM table of each Magic spell ID's desired overall position in a default Attack/Effect/Healing list.  it won't work if the categories are merged.  so for instance, if you wanted Bio and Bolt to be first in Attack, you'd give them values of 0 and 1, respectively; if you want Bserk and Dispel atop Effect, they'd get 24 and 25; and to make Antdot and Cure lead off Healing, assign them 45 and 46.

Bank C2 would do the alphabetization a little earlier, in the C2/55A1 loop, and likely run a little faster than what i have above.  Bank C3 would be slightly more involved than current code, but still do-able.
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Messages In This Thread
Order in menu - by fedorajoe - 12-31-2016, 03:40 AM
RE: Order in menu - by GrayShadows - 12-31-2016, 09:36 PM
RE: Order in menu - by B-Run - 12-31-2016, 10:05 PM
RE: Order in menu - by fedorajoe - 01-01-2017, 06:36 PM
RE: Order in menu - by GrayShadows - 01-01-2017, 07:26 PM
RE: Order in menu - by assassin - 01-01-2017, 07:49 PM
RE: Order in menu - by assassin - 03-01-2017, 12:34 AM

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