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Poll: Which style?
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A 16.67% 1 16.67%
B 33.33% 2 33.33%
C 33.33% 2 33.33%
D 16.67% 1 16.67%
Other 0% 0 0%
Total 6 vote(s) 100%
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Dialogue Formatting Style

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Hey guys, I'm working on my own re-scripting of the game that'll mainly be dumping the GBA script into the game with slight modifications to suit my personal opinion (I'm very aware there's a bunch of these out there already, woohoo...)

I'm on the fence on how I want to display dialogue in the game without the modern conveniences of things like different text color, a dedicated "speaker name" box, etc. I removed the ALL CAPS names, but it makes the speaker name blend in too much sometimes. So here's 4 options:

[Image: cf9c3c840e.png]

Option A is basically unformatted while the others range from bunch of different examples I've seen (B is Chrono Trigger style, D is FF7-ish style). Obviously some of these involve a bunch of extra characters to format the text, which is inconvenient, but I can deal with it if the result is nice. I'm personally leaning towards B but that one is annoying to implement.

I searched but didn't see any discussion on this particular issue Smile  What's everyone think?
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Messages In This Thread
Dialogue Formatting Style - by kuwert - 11-16-2016, 08:37 PM
RE: Dialogue Formatting Style - by Gi Nattak - 11-16-2016, 08:51 PM
RE: Dialogue Formatting Style - by kuwert - 11-16-2016, 09:18 PM
RE: Dialogue Formatting Style - by madsiur - 11-16-2016, 09:33 PM
RE: Dialogue Formatting Style - by Lockirby2 - 11-16-2016, 09:59 PM
RE: Dialogue Formatting Style - by Turbotastic - 11-18-2016, 07:49 PM

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