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The Dark Mirror
07-06-2016, 09:26 PM
Weapons
In The Dark Mirror you'll be using 2 swords who are pretty much Siegfried's only companions -- Gladius and Firangi. Both of them will be characters in their own right. Story-wise, this means Siegfried will talk to them, and they will sometimes tell him things. In terms of gameplay, both Gladius and Firangi will be upgrade-able, up to 5 levels each. They will grow more powerful and useful as they level up. The upgrade system is courtesy of Madsiur's cursed tweak (https://www.ff6hacking.com/forums/showth...rsed+tweak).
Their abilities will be sort of complementary to each other, but not exact opposites.
Also, the stat bonuses will no longer follow the +7/-7 system, but a +56/-56 one. In other words, instead of 1-2-3-4-5-6-7, it will work as 8-16-24-32-40-48-56. This was implemented using an adapted version of Returnerscum's +28 bonus items (https://www.ff6hacking.com/forums/showth...do+we+dare).
I'm still deciding on the number of battles required for each upgrade. But you should be able to get them to level 5 before the end of the story.
A little bonus:
The entrance to the first dungeon. You will be going downwards, not up. Some nasty things await you there.
In The Dark Mirror you'll be using 2 swords who are pretty much Siegfried's only companions -- Gladius and Firangi. Both of them will be characters in their own right. Story-wise, this means Siegfried will talk to them, and they will sometimes tell him things. In terms of gameplay, both Gladius and Firangi will be upgrade-able, up to 5 levels each. They will grow more powerful and useful as they level up. The upgrade system is courtesy of Madsiur's cursed tweak (https://www.ff6hacking.com/forums/showth...rsed+tweak).
Their abilities will be sort of complementary to each other, but not exact opposites.
Also, the stat bonuses will no longer follow the +7/-7 system, but a +56/-56 one. In other words, instead of 1-2-3-4-5-6-7, it will work as 8-16-24-32-40-48-56. This was implemented using an adapted version of Returnerscum's +28 bonus items (https://www.ff6hacking.com/forums/showth...do+we+dare).
I'm still deciding on the number of battles required for each upgrade. But you should be able to get them to level 5 before the end of the story.
A little bonus:
The entrance to the first dungeon. You will be going downwards, not up. Some nasty things await you there.
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