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Rank the FFVI skills in order of preference

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Time required to gain the spells of a command and external factors heavily affects my judge:

Steal
Capture  // because when i steal i don't wanna risk to kill the target
Tools
X-Magic
Item     // it wasn't mentioned in the OP
Throw
Mimic    // all what's below Mimic is kinda relative
Morph
Dance    // actually just some them, like the one with Sun Bath among the spells
Health   // the judge is bounded to the period in which it's used in vanilla
Jump     // only if combined with Dragon Horn
Lore
Shock
Magitek  // it wasn't mentioned in the OP
Slot
GP Rain
Row      // it wasn't mentioned in the OP 
Blitz
SwdTech
Runic
Defense  // it wasn't mentioned in the OP
Control
Sketch
Rage     // due to vanilla's way to get them


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http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
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RE: Rank the FFVI skills in order of preference - by Tenkarider - 07-06-2016, 01:38 PM

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