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Tentative Runic -> SwdMagic patch

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I already knew of the replacement method.

I wanted it to work similar to FFV like how some weapons cast an element when used. Though I was wanting to be able to strike with an element on command.

Looking myself not sure if really possible. Not sure how can set it to be "physical + elemental damage".

I am not sure where the weapon data is stored but if can see how to compare those that does similar things and set it as a trigger/command that can work.

Like how Ragnarok can cast Flare. I guess you can say I am thinking it may be possible to set commands to do "Physical + Elemental Attack". The Physical possibly being the equipped sword weapon damage. Also for the command to do the cast every time instead of random chance.

Thanks for giving effort though. I appreciate it.
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Tentative Runic -> SwdMagic patch - by FF6Fanatic - 05-23-2016, 02:29 PM
RE: Tentative Runic -> SwdMagic patch - by RPGX_Omega - 05-23-2016, 07:18 PM
RE: Tentative Runic -> SwdMagic patch - by B-Run - 05-23-2016, 09:18 PM
RE: Tentative Runic -> SwdMagic patch - by dn - 05-26-2016, 03:51 PM
RE: Tentative Runic -> SwdMagic patch - by dn - 05-27-2016, 04:19 AM
RE: Tentative Runic -> SwdMagic patch - by dn - 05-27-2016, 05:30 PM
RE: Tentative Runic -> SwdMagic patch - by dn - 05-27-2016, 06:23 PM
RE: Tentative Runic -> SwdMagic patch - by dn - 05-27-2016, 07:46 PM

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