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Stamina in HP Growth Calculation
05-06-2016, 08:33 PM
I've been mulling over making something like this for years, and while hooking Stamina into the HP growth code works well enough, I would like to try and make it state-based, to avoid the following problem: it very strongly incentivizes the player to focus exclusively on raising Stamina during early levels, to the detriment of other stats, because if you don't you're basically throwing HP away.
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