Users browsing this thread: 1 Guest(s)
Equipment Check Event Command

#3
Posts: 81
Threads: 4
Thanks Received: 6
Thanks Given: 6
Joined: Nov 2009
Reputation: 14
Status
Weakness
New and unused event commands are a wonderful thing. I haven't done any hacking on FF6A, but I know that vanilla FF6 has an unused command (no pointer entry jumps to it) which apparently was to teach spell XX to character YY. And in Pandora's Box, we made a few new commands as well, although I can't remember all of them. I believe two of them that we added were status-related: one to check for status on a certain character (this is really needed to properly fix a few bugs) and one to set/clear status on a certain character.

Also, my fix for adding/removing HP (and MP) to characters also includes changes which check for the big 3 bad statuses (death, stone, zombie) which fixes at least 2 bugs in event code and simultaneously makes the event command have a larger range for hacks.


I appreciate the prayers and good wishes. Those who don't know, I was diagnosed with stage 4 melanoma in 2019, and I have done well with the treatment, but eventually treatments stop working and you change.  I recently had a seizure at work, now I am healing but not able to work or really do much at all. The focus is just to get better. Again, thanks for the support and if I can help you I will.  I've forgotten more about this game than most people should ever learn, lol.
  Find
Quote  



Messages In This Thread
Equipment Check Event Command - by madsiur - 04-24-2016, 08:48 PM
RE: Event Command $66: Equipment Check - by Imzogelmo - 05-04-2016, 06:26 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite