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Equipment Check Event Command
05-04-2016, 06:26 PM
New and unused event commands are a wonderful thing. I haven't done any hacking on FF6A, but I know that vanilla FF6 has an unused command (no pointer entry jumps to it) which apparently was to teach spell XX to character YY. And in Pandora's Box, we made a few new commands as well, although I can't remember all of them. I believe two of them that we added were status-related: one to check for status on a certain character (this is really needed to properly fix a few bugs) and one to set/clear status on a certain character.
Also, my fix for adding/removing HP (and MP) to characters also includes changes which check for the big 3 bad statuses (death, stone, zombie) which fixes at least 2 bugs in event code and simultaneously makes the event command have a larger range for hacks.
Also, my fix for adding/removing HP (and MP) to characters also includes changes which check for the big 3 bad statuses (death, stone, zombie) which fixes at least 2 bugs in event code and simultaneously makes the event command have a larger range for hacks.
I appreciate the prayers and good wishes. Those who don't know, I was diagnosed with stage 4 melanoma in 2019, and I have done well with the treatment, but eventually treatments stop working and you change. I recently had a seizure at work, now I am healing but not able to work or really do much at all. The focus is just to get better. Again, thanks for the support and if I can help you I will. I've forgotten more about this game than most people should ever learn, lol.
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