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Princess Zelda sprite, WIP, advice appreciated
02-13-2016, 10:13 PM
Thanks for the advice, I definitely have work to do. I was considering keeping it as close as possible to the original SNES sprites, but I agree the side animation is bad even in Link to the Past and that gives me a bad base to work with when creating the new poses like riding. I'm more in the mindset that I want something workable rather than perfect, THEN go back and fine tune it. there is also a bit of shading in LttP I haven't added over yet, but will do once I have every pose done.
I read that when changing the character palettes that you can mess with world map colors or something like that? Is there a list or guide on what palettes/colors one needs to never change for that to happen? I want to plan ahead so I don't get halfway through and have to abandon a ton of work on one or more characters. That would suck!
I read that when changing the character palettes that you can mess with world map colors or something like that? Is there a list or guide on what palettes/colors one needs to never change for that to happen? I want to plan ahead so I don't get halfway through and have to abandon a ton of work on one or more characters. That would suck!
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