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Patch: Wilder Randomness
It worked. I removed V.1.1 with my own anti-patch & then applied 3.1. It seems to work, even though my Rom has dozens & dozens of patches already in it, including the massive Relocalization patch, along with literally 2 years of extreme USME editing. If Wilder Randomness can go on top of ALL that and still work fine, that's amazing. (The funny thing about this particular patch is that you can't really tell if it's working at all, lol. But if the game is working fine then I assume it's randomizing it's butt off in the background.)) Thanks all. Quick question for GINattuck, if he sees this: any way to edit your "Mog Never Fails" patch so that a dance move fails every once in a blue moon?
Edit: one more Q: in the same way that in USME you can save all your edited battle scripts to a file and then easily install it to a fresh rom, is it possible to save all monster stats (such as HP, weaknesses, rages, drops etc) to a single file? What about spells?
Edit: one more Q: in the same way that in USME you can save all your edited battle scripts to a file and then easily install it to a fresh rom, is it possible to save all monster stats (such as HP, weaknesses, rages, drops etc) to a single file? What about spells?
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