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Patch: Selectable Script
He explained the benefit: to reduce the monster AI script size, and in my opinion more importantly allow for better customization of the monsters behavior in Colosseum battles by having it read from their main script.
And I'm not sure why you might think Hatzen would tell you to figure it out yourself lol, he is a very nice fellow. Perhaps you've had responses from others in the past like that?
I'm going to assume the patch is for a headered ROM, due to the asm file being set up for a header.
And I'm not sure why you might think Hatzen would tell you to figure it out yourself lol, he is a very nice fellow. Perhaps you've had responses from others in the past like that?
I'm going to assume the patch is for a headered ROM, due to the asm file being set up for a header.
We are born, live, die and then do the same thing over again.
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